Check in tomorrow morning will be at Deer Valley at the table by the practice basket and is required. Check in will start at 9am and we will have a players meeting at 9:40 and first round start at 10am.
Water and Gatorade will be on hole 1 and hole 10. Special Shoutout to James Marvin for supplying those!
Amateurs will receive 2 Goliath Discs for the players pack.
Second round will start 1 hr after the final card is completed. I will post on the FB page an official start time and it will also be on the pdga page once the second round hole assignments are up.
Round 1 hole assignments have been posted:
https://www.pdga.com/tour/event/89492
Live Scoring - at least one person from each card must keep live score on
www.pdga.com/score. Code is LLC if you have two players keep score it will not allow you to put the wrong score. Please make sure anybody that keeps score SUBMITS the score card after the round!
Sundays round will be shotgun start at 10am. Following the finish of the final card we will do announcements at hole number 1. AMs can then go to Goliath Sporting Goods to use their funny money. 708 18th St. Spirit Lake, IA. 51360
Pro payouts will be done digitally via PayPal!
If no aces are hit during the tournament the money will be used for upkeep at Deer Valley
Here is the layout we will be playing this weekend!
Round 1: Deer Valley B Pins
Round 2: Boji Gold
Round 3: Deer Valley B Pins
Tee Pad Assignments:
MPO and MA1 - Pro Pads all 3 Rounds
MA2 and MA55 - Am Pads Round 1, Pro Pads rounds 2 and 3.
MA3 and MA4 - Am Pads all 3 Rounds
Deer Valley OB Rules: Paint is what defines the line (with the rain we’ve received, if the paint line is faded please use group to decide if safe or not.
1. On or over road OB, Tall Grass OB
2. On or over road OB, Tall Grass OB
3. On or over road OB, Tall Grass OB
4. On or over road OB, Fully surrounded by water OB, In Gaga Pit OB, On top of cabin or on deck of cabins OB. Mando left of marked tree - drop zone next to tree. Must pass to the left of the Mando tree past the A Pin location as well, drop zone next to tree. On the basket side of the water, there is a painted line with flags that’s OB so in that area it’s not water, it’s the painted area (this is because of how soft the ground is right there)
5. Roads/Gravel are all hazards, putt from where your disc is with a one stroke penalty. Tall Grass is safe
6. Tall Grass OB, Basketball Court OB, Road/Gravel are all hazard minus passed the A pin location in which on or over the road is OB (marked with flags and paint) if you happen to land on a hazard road play from where your disc is with a one stroke penalty. OB area separates first fairway and green (OB starts at the flagged area just before the road and everything until safe on the basket side is OB.
7. Plays as an island, must land over the tall grass and short of the road. If island is missed, dropzone is on the left side of the green marked with flags. From short pad, all tall grass LEFT is OB, on or over road/gravel is OB.
8. Must pass between the two Mando trees close to the tee pad and to the right of the mando tree just over the road. Drop zone is next to the Mando tree that you missed. All roads/gravel play as a hazard, putt/throw from where you land with a 1 stroke penalty. Sand Volleyball Court OB, OB Line is outside edge of the poles.
9. On cabins OB, In RV/Tent parking spots OB (defined by paint line)
10. No OB
11. No OB
12. On or over road OB
13. No OB
14. On or over road OB
15. On or over road OB
16. No OB
17. On top of cabins OB, on or over road OB deep of basket
18. Must cross to the left of the marked mando tree. If missed drop zone is next to the tree. Initial road plays as a river play from last in bounds, on or over road to the right is OB, Deep near parking is OB as well as all the short grass that is used for parking, line is painted to define that OB as well.
Out of bounds rules for Boji Gold will be as follows. (Paint is what defines the line) Flags are there to give you an idea where the paint is.
1) Island marked by flags and paint, paint official line. DZ inside the Island (from DZ normal OB rules apply)
2) Mando to the left of the marked Tree (Short Pad is DZ, if missed from short pad, re-tee)
3) Tall Grass and Beyond OB
4) Tall Grass and Beyond OB
5) Tall Grass and Beyond OB
6) Only safe areas are inside the painted lines. No DZ. All OB plays normal, anytime you go out of bounds you play it from where you were most recently in bounds with a penalty stroke.
7) Tall Grass and Beyond OB
8) Island, DZ inside the Island (from DZ normal OB rules apply)
9) NO OB (please use a spotter)
10) NO OB
11) Sidewalk plays as a river
12) Sidewalk plays as a river / Double Mando on Trees, if either Mando is Missed proceed to drop zone just past sidewalk (no Mando from White Tee Pad) Tall Grass and Beyond OB
13) Tall Grass and Beyond OB
14) Island, DZ Inside the Island (from DZ normal OB rules apply)
15) Tall Grass and Beyond OB (please use a spotter)
16) Tall Grass and Beyond OB
17) Tall Grass and Beyond OB
18) Tall Grass and Beyond OB
If you are a newer player here are a few things you might want to know more about.
Check out tourney rules on pdga
https://www.pdga.com/rules/competition-manual-disc-golf-events
3 minute rule, if the entire card is looking for a disc for 3 minutes the disc is declared lost and you must either throw from where it went OB if there is OB or you must throw from your previous lie with a 1 stroke penalty.
During tournament rounds there is no practice allowed, even if there is a backup you can’t practice by throwing or putting.
If you are late to your tee time and you miss holes, you will take a par +4 on each hole that you miss. You cannot play the holes later or try and play them to catch up to your card.
There must be a minimum of 3 players on your card. If enough players don’t show up to make 3 then you need to split and go to a different card.
Mini or marker, you can’t pick up your disc to throw the same disc without using a mini. The other option would be to throw a different disc and leave your previously thrown disc where is landed and throw behind it.
Provisional - a provisional is a throw that is used when you don’t know something for sure. For example on an Island hole, if your disc is close to being in bounds but you can’t tell from the tee, you can call a provisional and throw again in order to save you time from potentially walking back to the tee if you get to the island and your disc is out of bounds. Another example would be if you and your card mates can’t agree on if your inbound on a certain shot, you can play a provisional and play it both ways then come to the tournament director after the round to discuss with your card.
Payouts, if you are playing amateur, after the final round of the tournament is done we will calculate the winnings which normally takes 15-20 minutes and then we will announce all of the individuals that earned a payout for each division, if you are in the top 40% of your division you will more than likely receive some sort of merchandise credit to be used that day on Discs, Sunglasses, Apparel, etc..
Josh Battazzi
(402) 250-9761