The course weaves through multiple disconnected sections of the park, requiring frequent road crossings, throws alongside roads, and constant awareness of cars, creating a scattered but intentional la ...
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The course weaves through multiple disconnected sections of the park, requiring frequent road crossings, throws alongside roads, and constant awareness of cars, creating a scattered but intentional layout. • Not overly difficult overall, which favors bigger arms, though placement matters on several holes, especially #4, #5, #11, and #15, where landing on the wrong side of the fairway creates awkward or blocked approaches. • The course does ultimately loop back cleanly to the first tee, and despite the back-and-forth feel, there is a method to the routing. • A recurring design theme places baskets behind large trees or tree lines on most holes, which works at times but becomes repetitive over the course of the round. • Standout holes include #3 (most scenic), #6 (island green and the most replayed hole), and #7, while the longest holes (#5 and #8) reward smart placement over pure distance. • Navigation is the biggest issue, with overlapping Gold and original layouts, minimal directional signage, blind throws, thick rough, and multiple points where a map or app is required to avoid skipped holes or misplayed fairways.