I agree! Wolf scoring system for leagues and casual rounds please.
5 points (lone wolf wins hole)
2 points ea. (wolf & partner wins hole)
1 point ea. (big group wins hole)
Hole by hole scoring NOT needed, just points total for each round.
Thank you:)
Hmm, I've never seen wolf scored that way. Usually it's just the winning team splitting skins based on how many ppl lost the hole...
A point based scoring system would be great for our league. We play Stableford and skins where the most points wins, and No Bogey where the least points win.
Old Skool Brown Park Wolf - Traditionally played with 5. ****-talking allowed during putts. Carry-Over or No-Carry-Over. Carry-over can be equalizer for lesser-skilled players. 3 points for blind (declare wolf prior to tee-shot) wolf. 2 points for wolf. 1 point for being a winning team. A ... more
Old Skool Brown Park Wolf - Traditionally played with 5. ****-talking allowed during putts. Carry-Over or No-Carry-Over. Carry-over can be equalizer for lesser-skilled players. 3 points for blind (declare wolf prior to tee-shot) wolf. 2 points for wolf. 1 point for being a winning team. Add up points at end of round, high point total = winner = everyone else pays him. Two tie, all tie, which causes all kinds of conspiring by the losers to trying to get out of paying and bitterness by the leader who swears to never vote socialist again.
Wow, hot topic! I run a Glow Lone Wolf league at Woodmansee park where the park closes at midnight. "Lone Wolf" format as I understand it moves quickly as not all the t-shots are used in play.
Each player has a number, play in order each hole, each player has a chance to be the "Wolf" (chose Lone Wolf or pick a partner) before your T-shot. Player #1 is wolf on hole 1, Player #2 is wolf on hole 2, and so on. No points awarded for a push.
Wolf can chose a player to be their partner ONLY after that players t-shot, but can NOT chose that player if the next player in order takes a their t-shot.